Schell Games, 2015
Platforms: Windows, Mac, Linux
Orion Trail started as an internal jam week project at Schell Games and was ultimately greenlit on Steam at the end of 2014. After a successful Kickstarter campaign that finished in March 2015 Orion Trail was turned on as a small team project. I joined the project as an artist during its origins from jam week and continued to provide art throughout the development cycle.
Provided concept art, map assets, scenario illustrations, and icons.